![]() In my defense, he was the only person hanging around for a terminal by himself for a while. The subsequent emergency meeting was absolutely exhilarating, with my heart rate racing the entire time as I lied through my teeth to save my own skin. Thankfully, that absolutely happened and you can see my treachery begin at around the 16-minute mark when I slayed my totally innocent co-worker, Michael. I recorded the gameplay video further up in the review in hopes of capturing something worth watching. That fact is elevated significantly in VR, where your voice and your body language are combined to give you a significantly harder challenge of convincing the crew that you're totally innocent. As is the case in games like Clue, being the imposter is terrible fun. Oftentimes, when I play the 2D version of the game with my son, he chants "imposter, imposter, imposter!" over and over again hoping he'll get the coveted role. There's nothing quite like being an imposter in Among Us. Nicholas Sutrich is writing this section, focused on being the imposter twice and how that experience differs from being a crewmate during the play session, as Michael was. (Image credit: Innersloth / Schell Games / Robot Teddy) You may not be able to play with friends on other continents, in other words, and you will want to have a consistent wireless network to fully enjoy the game. I had no issues with connectivity despite living on the US west coast, but a journalist from Britain did seem to be having serious issues during the game, noting a disconnect between his controller input and character actions. One other point: Among Us VR currently has five server options: US East, South America, Europe, Asia, and Japan. The latter two complaints, at least, will become easier to avoid once you get more used to the controls. And when you warp up to a task, your hands will frequently trigger things by accident. Imposters said it was easy to accidentally press the kill button while trying to fix sabotages or fake tasks. I don't like how the sabotage warning or "you're dead finish your tasks" message perfectly covers up your map. You'll note that most of these negatives aren't about the game itself! On that front, I have only one complaint: the UI can sometimes be a bit frustrating. The question will be what kind of Among Us VR community will appear at launch. When the Imposter tricked the other crewmate into venting to me and won the game, I found his sneaky deception hilarious rather than frustrating. On that note, I really liked the group of journalists and game devs that I played with everyone was friendly, focused on tasks, and didn't mess around. In Among Us VR, deception will be a little easier. Your fun is more about the social element than the tasks themselves actually being particularly interesting or puzzling.ĭifferent maps gave you more varied tasks, at least in name, so it becomes harder for Imposters to remember fake tasks on the fly. In my short time with the game, there were several tasks that I never got to try I never even got to be an imposter! But once you've played the game for a while, you'll notice the tasks have mechanically simple gameplay, mostly focused on timing, properly directing your Touch controllers, or just waiting for the task to complete. ![]() And you can use this method to run backward while keeping an eye on whoever's behind you, which can be a useful way to avoid sneak attacks. ![]() I don't have the strongest VR legs, but I played for an hour with artificial movement and had no issues with nausea. You can play with multiple control options, including joystick movement, teleporting around to avoid motion sickness or head-based movement. In Among Us VR, when you approach a task station, you're transported directly in front of it so you can reach things easily even when seated while most of your view is taken up with the task, you can turn your head to look behind you if you suspect something nefarious. In Among Us, the game showed tasks as a pop-up display that blocked the view around your character, so you couldn't see Imposters coming. Another fun addition is that you use your controllers not only to complete tasks in first person but also to point accusingly during a meeting or wave at someone to draw their attention.
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